Pair a face photo with any still (a generated hero shot, a group render, a product scene) and the model rebuilds the shot wearing that face. It ships as part of Hot Mode: opt-in, and private to your workspace.
Two stills in, one shot out
Both inputs come from your library: a clear photo of the face and the target image. The swap matches the target's lighting and angle, and the result lands back in your library as a new asset. The originals stay as they were.
A face photo plus any target still, and nothing else
The face is matched to the target's lighting and angle
Part of Hot Mode, with the same opt-in and the same guardrails
What face swap is good for
Put your own face into the shots you generate, or keep one performer consistent across a cut. These are real people's likenesses, so permission is required rather than advisable.
Put your own face into the scenes you generate
Keep one performer consistent across a cut
Swap only faces you have permission to use, as the terms require
Questions
What does a face swap need?
Two images from your library: a clear photo of the face and the target shot. The result lands as a new image asset, and both originals stay as they were.
Why is face swap behind Hot Mode?
Face swapping is a powerful tool, so it sits behind the same opt-in as the rest of Hot Mode. That means eligible paid plans, an age confirmation, and a workspace that keeps every result private.
Whose face can I use?
Only faces you have the right to use: your own, a teammate's with their consent, or a character you generated. Swapping real people without permission is against the terms of use.
Does face swap work on video?
It is image-to-image today. For a moving version, swap the face on a still and then animate the result with image-to-video or motion transfer.